Fixed an issue where the additive reference pose frame would not be evaluated for curves not in the source clip. Shows an error message when selecting additive reference pose outside of the clip range with additional curves
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the “additiveBlending“ project
2. Open the “AdditivePropertyTest“ Scene
3. Open Window → Animation → Animator
4. Enter Play Mode
5. Select the “WithReferencePose“ GameObject
6. On the Animator window select Parameters
7. Observe “TestValue“
Expected result: “TextValue“ changes between 1 and 2
Actual result: “TestValue“ changes between 2 and 3