Reproduction steps:
1. Open the attached “ASDQWE” project
2. In the Project Window, select the “Assets/Scenes/Terminal/Shaders/Screen_Graph.shadergraph” asset
3. In the Inspector Window, press the “Compile and show code” button
4. Observe the Console Window
Expected result: No errors are thrown
Actual result: The “undeclared identifier 'RemapFoveatedRenderingResolve'“ error is thrown
Reproducible with: 6000.0.23f1
Could not test with: 2021.3.45f1, 2022.3.51f1 (Could not migrate the project due to com.unity.render-pipelines.universal-config package dependency), 6000.1.0a2 (“error CS0117” compilation error)
Reproducible on: MacOS 14.6.1 (Intel), 15.0.1 (M1 (user’s))
Not reproducible on: No other environment tested
Notes:
- The issue is also visible when building the Player for iOS, MacOS Platform
- The issue also occurs when compiling the shader for all platforms while either iOS or MacOS Platform is selected
- Not reproducible when building for the Android Platform or compiling the shader when the Android Platform is selected