Steps to reproduce:
1. Connect a controller to the PC such as an Xbox gamepad controller.
2. Open the attached “UITKFaultyControllerSupport” project
3. Open the “SampleScene” scene
4. Enter Play Mode
5. Using the analog stick of the controller, navigate toward Min/Max slider
6. Press X/A and use the analog stick to move the slider
Expected result: A slider controller is visually selected and can be controlled
Actual result: Nothing is visually selected and pressing any button has no effect on the Min/Max slider