Reproduction steps:
1. Open the attached project “MemoryLeak”
2. Open File > Build Settings
3. Ensure that you are building the SampleScene and that Development Build and Script Debugging are enabled
4. Select Build And Run
5. Open the Task Manager, go to Details and enable the Column Handles
6. Observe the amount of Handles of ThreadHandleLeak.exe
Expected result: Amount of Handles do not increase
Actual result: Amount of handles constantly increasing
Reproducible with: 2020.3.47f1 2021.3.22f1, 2022.2.14f1, 2023.1.0b12, 2023.2.0a10
Reproducible on: Windows 10, macOS 13.3
Notes:
Changing "threadCountPerFrame" in MainSceneObject.cs to a higher value before building makes the Handles created increase faster.
A build without Script Debugging enabled will work fine, and regularly collect handles. To make this more visible, one can increase the number of threads per frame, and manually run the Garbage Collector during a regular build.