Issue from the following forum thread : https://discussions.unity.com/t/custom-urp-terrain-shader-add-more-than-4-layers/1713788
Steps to reproduce:
- Import shadergraph terrain samples
- Try to add more than 4 layers in the "CNM simple blend" sample with the already existing method
- Try to paint a new layer
Actual results:
Only the new layer will be displayed
Expected results:
The new layer stacks up properly on the terrain
Reproducible with versions: 6.3+
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): Windows
Notes: