Steps to reproduce:
- Create a monobehaviour referencing a Material
- Assing the material to Default Diffuse or any built in material, create a prefab
- Open the Render Pipeline Converter.
- Click in Materials Converter, initialize.
- See that the prefab is shown on the UI.
- Click convert. See the prefab again, still references built-in material instead of URP one.
Actual results: Prefab references built-in material
Expected results: Prefab references URP material.