How to reproduce:
1. Open the “Test Grass Shader Swap“ project
2. Open the “SampleScene”
3. In the Hierarchy window create a new GameObject
4. In the created GameObject add a Volume Component
5. Observe the Inspector and Console windows
Expected result: The Volume Component icon and name are visible in the Inspector and no errors are thrown
Actual result: The Volume Component icon and name are not visible in the Inspector and “NullReferenceException: Object reference not set to an instance of an object“ errors are thrown in the Console window
Reproducible with: 2023.2.0a13, 2023.2.0b13, 2023.3.0a10
Not reproducible with: 2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0a12
Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested