Unity Issue Tracker - GameObjects appear in a different shade when changing the Filter Mode of the Skybox texture
Closed
UUM-100556
GameObjects appear in a different shade when changing the Filter Mode of the Skybox texture
Unity: Lighting
Won't Fix
6.2.X
6.1.X
6.0.X
2022.3.X
2022.1.X
This version of Unity is no longer supported.
How to reproduce:
1. Open the attached “IN-96913_My_project“ project
2. Open the “SampleScene“
3. Select “Assets/autumn_field_puresky_4k.hdr“ in the Project window
4. In the Inspector window, change the Filter Mode to Bilinear or Trilinear and apply the changes
5. Go to Window > Rendering > Lighting > Lighting window
6. Press “Generate Lighting“
7. Observe the results in Scene view
Expected result: GameObjects in the Scene appear the same
Actual result: GameObjects in the Scene appear in a different shade