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The issue seen with this project is no longer reproducible from 6000.3 onwards
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Steps to reproduce:
1. Open the “user’s attached project”
2. Observe Unity crash or freeze
Reproducible with versions: 2022.1.0a1, 2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9
Reproducible on: macOS 15.3.2 (M1 Max)
Not reproducible on: no other environment tested
First few lines of StackTrace:
#0 0x000001966c3720 in __pthread_kill #1 0x00000196608908 in abort #2 0x00000337167f18 in monoeg_g_printv #3 0x0000033714d330 in mono_log_write_logfile #4 0x00000337168130 in monoeg_g_logv_nofree
#0 0x0000033951072c in mono_domain_set
#1 0x00000104ba8350 in BurstCompilerService::CompileAsync(ScriptingMethodPtr, void*, int, void (*)(void*, int, void*), void (*)(void*, BurstLogType, char const*, char const*, int), char const*)
#2 0x00000104bad354 in CompileAsyncDelegateMethod(ScriptingObjectPtr, char const*)
#3 0x0000010477a4e4 in BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod(ScriptingBackendNativeObjectPtrOpaque*, BindingsManagedSpan*)
#4 0x0000037bf808b8 in (wrapper managed-to-native) Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod_Injected (object,UnityEngine.Bindings.ManagedSpanWrapper&) [{0x14fcc0d98} + 0x90] (0x37bf80828 0x37bf80960) [0x338f42a80 - Unity Child Domain]
#0 0x000001010f831c in Object::RegisterInstanceIDNoLock(Object*) #1 0x000001019d0458 in AwakeFromLoadQueue::RegisterObjectInstanceIDs() #2 0x000001019a4d98 in PersistentManager::IntegrateAllThreadedObjects() #3 0x000001019a5f80 in PersistentManager::LoadAndIntegrateAllPreallocatedObjects(PersistentManager::LockFlags) #4 0x000001019a47e4 in PersistentManager::ReadObject(int, AwakeFromLoadMode)
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