Unity Issue Tracker - Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
Fixed
DSTR-944
Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
Package: Test-Framework
Won't Fix
1.3.X
This issue will only be fixed in the 1.4.x release of UTF and will not be backported into 1.3.x
Reproduction steps:
1. Open the attached "repro_IN-53943_SmallAmountOfTests.zip"
2. Go to "Window > General > Test Runner" and press "Run All"
3. Observe how much time it takes for the tests to start running when the project doesn't have a lot of tests
4. Open the attached "repro_IN-53943_LargeAmountOfTests.zip"
5. Open the "Test Runner" window and press "Run All"
6. Observe how much time it takes for the tests to start running when the project has a lot of tests
Expected results: There is no difference in the test launch time no matter how many tests the project has
Actual results: There is a difference in the test launch time no matter how many tests the project has