Reproduction steps:
1. Open the attached “Bug report.zip” project
2. Build And Run
3. Put two fingers on the GameObject and move them apart to scale the GameObject without moving it from its position
Expected result: The GameObject gets scaled
Actual result: The GameObject isn’t scaled
Reproducible with: 1.7.0 (2022.3.45f1), 1.10.0 (2022.3.45f1, 6000.0.17f1)
Couldn’t reproduce: 1.10.0 (2021.3.43f1) (Due to build errors)
Testing environment: macOS Sonoma 14.5 (Intel)
Reproduced on:
VLNQA00411 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00516 - samsung Galaxy Fold (SM-F900F), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 10
VLNQA00403 - Galaxy Z Flip3 5G (SM-F711B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00598 - samsung Galaxy Fold (SM-F900F), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00367 - Galaxy Z Fold2 5G (SM-F916B), CPU: Snapdragon 865 SM8250, GPU: Adreno 650, OS: 10
Workaround: Repeat step 3 several times
Note: Issue reproduces inconsistently, sometimes repeating step 3 several times reproduces the issue