Steps to reproduce:
- Create a new 3D URP project
- Right-click in Project window > Create > Shader Graph > URP > Lit Shader Graph
- Open the Shader Graph
- In the Blackboard (left panel), click + and add a new Vector4 property
- Select the Vector4 property in the Blackboard
- Open the Graph Inspector > Node Settings tab
- Observe the "Default Value" row
Actual results: The four component labels read "X Y Z ..." - the W label is truncated to an ellipsis regardless of how wide the Graph Inspector panel is dragged
Expected results: The W label renders fully, matching the X / Y / Z labels
Reproducible with versions: 6000.0.0b14, 6000.0.0f1, 6000.3.16f1, 6000.4.9f1, 6000.5.0b10, 6000.6.0a5
Not reproducible with versions: 6000.0.0b13
Tested on (OS): Windows 11
Notes:
- Window/panel size has no effect - W remains truncated even at maximum width