Steps to reproduce:
- Open the attached project
- In the Rendering Debugger window, switch to the Volume section
- In the Component drop-down menu, select Material -> Diffusion Profile List option
- Observe the Rendering Debugger and the Console windows
Actual results: Rendering Debugger window stops rendering the window content and a NullReferenceException error is thrown in the Console
Expected results: Rendering Debugger window displays Diffusion Profile List data without warnings or errors
Reproducible with versions: 6000.5.0a7, 6000.5.0b1, 6000.6.0a1
Not reproducible with versions: 2022.3.74f1, 6000.0.71f1, 6000.3.11f1, 6000.4.1f1, 6000.5.0a6
Tested on (OS): Windows 11, macOS 26.3.1
Notes:
- Issue occurs regardless if the Scene or Game camera is selected
- Was not able to reproduce the issue with any other component from the drop-down list