Steps to reproduce:
- Open whatever project with URP and ShaderGraph
- Go to Assets/Create/Shader Graph/From Template...
- Double Click UI Basic
- Set the asset name to whatever and press Enter
Actual results: No warning/error
Expected results: Error: TextAsset with EntityId -4180 not found in the cache.
Reproducible with versions: 6000.5.0a6, 6000.6.0a1
Not reproducible with versions: 6000.5.0a5
Can’t test with versions: Not tested
Tested on (OS): Windows, macOS Tahoe 26.3 (M4 Max)
Notes: