Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open “SCENEPATH“ Scene
3. Expand “OBJECTNAME“ GameObject in the Hierarchy window
4. Select “PARTICLESYSTEM“ GameObject in the Hierarchy window
5. Click the “Restart“ button in the Particles window
6. Select any other GameObject in the Hierarchy window
7. Repeat steps 4-6 until crash
Expected result: “PARTICLESYSTEM“ gets selected and restarted
Actual result: Editor crashes
Reproducible with: 2022.3.11f1, 2022.3.12f1, 2023.3.0a8, 2023.3.0a11
Not reproducible with: 2021.3.31f1, 2022.3.10f1, 2023.1.0a1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a7
Reproducible on: Windows 10
Not reproducible on: No other environment tested
First few lines of stack trace:
Notes:
Step 6 can be almost any action in the Editor (selecting another GameObject, closing the Editor, minimizing the Editor, disabling+enabling the Particle System)
Can crash at any point between steps 5-7
Sometimes crashes silently