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Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Cancelling 6000.1 ports due to end of life
Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
How to reproduce:
1. Open the attached project "VFXAET"
2. Open the "SampleScene" scene and a "New VFX" VFX Graph
3. Set the VFX target to "GameObject"
4. Open the VFX Control panel and set the "Debug" to "Efficiency"
5. Scroll the Panel to the bottom and make sure to resize the panel so the column name "Particle System" is written in two lines
6. Compare the textbox of the last line with the column header
Expected results: The textbox is written in two lines because it's called exactly like the column header (Particle System)
Actual results: The part of the textbox is obscured which is different from the column header behaviour
Reproducible with: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4
Reproducible on: macOS Sequoia 15.5 (M1)
Not reproducible on: No other environment tested
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