Unity Issue Tracker - RenderDoc Capture Frame can't be completed after Particle System is simulated
Closed
UUM-70477
RenderDoc Capture Frame can't be completed after Particle System is simulated
Unity: Visual Effects
Won't Fix
6.0.X
2023.2.X
2022.3.X
2021.3.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Make sure you have a RenderDoc installed
2. Open the user-attached project “HDRP2022”
3. Right-click on the Game view window title and click “Load RenderDoc”
4. Select the “Particle System” GameObject in the Hierarchy and let it simulate particles for some time
5. Unselect the “Particle System” GameObject and click “Capture the current view and open in RenderDoc” button in the Game view
6. In RenderDoc press the “Capture Frame(s) Immediately” button
7. Observe the results
Expected result: The frame is captured
Actual results: The progress bar gets stuck and the frame is not captured