Reproduction steps:
1. Open the attached "PROJECTFILE" project with the WebGL platform
2. Build And Run the project (File > Build And Run)
3. Listen to the audio
Expected result: The audio sounds the same as in the Play mode (the audio blends into both ears)
Actual result: The audio sounds as if the Spatial Blend value was set to 1 (the audio does not blend into both ears)
Reproducible with: 2021.3.33f1, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17
Reproducible on: macOS Sonoma 14.1.1 (M1 Max)
Not reproducible on: No other environment tested
Note:
-The issue is not reproducible in the Play mode and the “Windows, Mac, Linux” platform Player
-Headphones make it easier to hear the issue