Steps to reproduce:
1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by default. Open SampleScene, Note that MainCamera uses "Default Renderer (PC_Renderer)"
2. In Project Settings/Graphics change "Default Render Pipeline" to "Mobile_RPAsset"
Actual results:
MainCamera still uses "PC_Renderer", which is not Default Renderer any more.
Expected results:
MainCamera uses "Mobile_Renderer", the Default Renderer
Reproducible with versions: 6000.1.0a9 (revision 5daf0693406e)
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
- Even closing/re-opening the project does not improve the situation
- It is not possible to select "Mobile_Renderer" as the Camera Renderer, the only option listed is "Default Renderer (PC_Renderer)"