How to reproduce:
1. Create a new 2D Unity project
2. In the Hierarchy, right-click -> Light -> Spot Light 2D -> any name
3. Go to Window -> 2D -> Light Batching Debugger -> Select the Batch
4. Rename the Spot Light 2D GameObject
5. Observe the name of this GameObject in the "Light Batching Debugger"
Expected results: The name is updated
Actual results: The name is not updated unless the window is restarted
Reproducible with: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested