Steps to reproduce:
- Unzip and open attached "[Internal link] SmallRepro.zip"
- In the hierarchy, select "Packages/com.unity.repropackage/Editor/Repro.scenetemplate"
- Observe that the opened Inspector is uneditable
- From the toolbar, click on Default > Default to reset the Editor layout
- Observe the previously opened Inspector is now editable
- Deselect and Reselect the SceneTemplate asset
- Observe that the Inspector is uneditable again
Actual results: After resetting the Editor layout, the same Scene template becomes editable in the Inspector, while previously it was not editable
Expected results: The editability of Scene templates (an potentially other object like ScriptableObjects ?) in the Inspector should be consistent (either always editable or always read-only), and should not change just because the Editor layout is reset.
This is particularly true here because it is a non local package where assets should be immutable.
Reproducible with versions: 6000.0.66f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a5
Tested on (OS): Windows 11
Notes:
- Reproduces with "Basic (URP)", "Indoors (URP)" and "Outdoors (URP)" templates