Reproduction steps:
1. Create a new Universal 2D project
2. Create a Sprite Atlas (Create > 2D > Sprite Atlas)
3. Click on newly created Asset
4. Click on Show Platform Settings For dropdown and observe the options
5. Select “New Secondary Texture settings.” Option and observe newly appeared “Delete currently selected settings” button
Actual result: “New Secondary Texture settings.” dropdown option is displayed and “Delete currently selected settings” button is misaligned
Expected result: “New Secondary Texture settings” dropdown option is displayed and “Delete currently selected settings” button is aligned with the dropdown
Reproducible with: 2021.3.58f1, 2022.3.68f1, 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3
Reproduced on: Windows 11, macOS Sequoia 15.4 (M4)