Steps to reproduce:
1. Create a project with HDRP Template
2. In the Package Manager, download the Water Samples
3. Open the *Underwater * scene
4. Navigate to "Assets/Samples/High Definition RP/17.0.3/Water Samples/VFX/VFX Graphs/VFX_BubblesStream.vfx"
5. Open the Graph by double-clicking
6. Edit any input field on the Sample Water Surface node
7. Observe the Console Window
Actual results: "Expression graph was marked as dirty after compiling context for UI. Discard to avoid infinite compilation loop" is thrown in the Console Window
Expected results: No errors or warnings are thrown
Reproducible with versions: 6000.0.22f1, 6000.0.23f1
Tested on (OS): macOS, Windows 11
Notes: The errors are clearable