Steps to reproduce:
- Create a new Unity project using the Universal 2D template
- Create a new Triangle Sprite (Assets > Create > 2D > Sprites > Triangle)
- Select the newly created Triangle Sprite
- Click the "Open Sprite Editor" button in the Inspector window
- Change Pivot to "Custom"
- Enter a lot of numbers in the "X" field of Custom Pivot property
- Observe the Sprite Editor window
Actual results: The "Y" Custom Pivot property field gets pushed out of the bounds
Expected results: The "Y" Custom Pivot property field does not move
Reproducible with versions: 6000.1.0a2, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Not reproducible with versions: 6000.0.66f1, 6000.1.0a1
Tested on (OS): MacOS Silicon Tahoe 26.2, Ubuntu 24.04