After review, the fix will not be ported to this release line. The fix addresses a minor UI issue with low user impact, and the risk of introducing regressions in a stable branch outweighs the benefit.
After review, the fix will not be ported to this release line. The fix addresses a minor UI issue with low user impact, and the risk of introducing regressions in a stable branch outweighs the benefit.
How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> Animation -> Animator Controller
3. Open the created Asset
4. Create at least two states and make a transition between them
5. Select the transition and rename it
6. Observe the results
Expected results: The name is updated everywhere in the Inspector
Actual results: The name is not updated everywhere in the Inspector unless Transition is reselected