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Verified in 6000.1.0a7
Verified in 6000.0.30f1
Steps to reproduce:
This is tricky to repro, we have to find an asset with corrupted data with the publish dates. But it is something we need to be aware of and not block users from actions if it is the case.
Actual results: Errors in console about date time format
Expected results: User is able to download and import
Reproducible with versions: 6000.0 6000.1 not tested in older versions but probably have the same behaviour
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
Error in console:
FormatException: String was not recognized as a valid DateTime. System.DateTimeParse.Parse (System.ReadOnlySpan`1[T] s, System.Globalization.DateTimeFormatInfo dtfi, System.Globalization.DateTimeStyles styles) (at <321eb2db7c6d43ea8fc39b54eaca3452>:0) System.DateTime.Parse (System.String s) (at <321eb2db7c6d43ea8fc39b54eaca3452>:0) UnityEditor.PackageManager.UI.Internal.AssetStorePackageVersion..ctor (UnityEditor.PackageManager.UI.Internal.AssetStoreProductInfo productInfo, System.Int64 uploadId, UnityEditor.PackageManager.UI.Internal.AssetStoreLocalInfo localInfo, UnityEditor.PackageManager.UI.Internal.AssetStoreImportedPackage importedPackage) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStoreVersionList.CreateAndAddToSortedVersions (UnityEditor.PackageManager.UI.Internal.AssetStoreProductInfo productInfo, UnityEditor.PackageManager.UI.Internal.AssetStoreLocalInfo localInfo, UnityEditor.PackageManager.UI.Internal.AssetStoreImportedPackage importedPackage, System.Nullable`1[T] uploadId) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStoreVersionList..ctor (UnityEditor.PackageManager.UI.Internal.AssetStoreProductInfo productInfo, UnityEditor.PackageManager.UI.Internal.AssetStoreLocalInfo localInfo, UnityEditor.PackageManager.UI.Internal.AssetStoreImportedPackage importedPackage, UnityEditor.PackageManager.UI.Internal.AssetStoreUpdateInfo updateInfo) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStorePackageFactory.GeneratePackagesAndTriggerChangeEvent (System.Collections.Generic.IEnumerable`1[T] productIds) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStorePackageFactory.OnUpdateInfosChanged (System.Collections.Generic.IEnumerable`1[T] updateInfos) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStoreCache.SetUpdateInfos (System.Collections.Generic.IEnumerable`1[T] updateInfos) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStoreClientV2+<>c__DisplayClass27_0.<FetchUpdateInfos>b__0 (System.Collections.Generic.List`1[T] updateInfos) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStoreRestAPI+<>c__DisplayClass33_0`1[T].<CreateParseDictionaryCallback>b__0 (System.Collections.Generic.Dictionary`2[TKey,TValue] result) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.PackageManager.UI.Internal.AssetStoreRestAPI+<>c__DisplayClass34_2.<HandleHttpRequest>b__3 (UnityEditor.IAsyncHTTPClient request) (at <1f8babe234e540299e4f7387cdc20cd8>:0) UnityEditor.AsyncHTTPClient.Done (UnityEditor.AsyncHTTPClient+State status, System.Int32 i_ResponseCode) (at <1f8babe234e540299e4f7387cdc20cd8>:0)
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