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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Reproduction steps:
1. Open the attached “IN-104937_My project.zip“ project
2. In the Console window’s options (3 vertical dots), enable the “Strip logging callstack“ option
3. Select the “Test > Click Me“ option from the Menu Bar
4. In the Console’s options menu (3 vertical dots), enable the “Strip logging callstack“ option
5. Select the “Inspect my stacktrace!“ log inside the Console
6. Observe the stacktrace
Expected result: The generic [HideInCallstack] “ThisShouldBeHiddenButIsnt<T>()” method is hidden
Actual result: “TestLog:ThisShouldBeHiddenButIsnt<int> () (at Assets/TestLog.cs:16)“ is present in the stacktrace
Reproducible with: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6
Reproducible on: Windows 11 (User’s platform), M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
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