Fixed a bug that would cause the audio to not resume properly after unpausing a timeline.
Fixed a bug that would cause the audio to not resume properly after unpausing a timeline.
Fixed a bug that would cause the audio to not resume properly after unpausing a timeline.
Fixed a bug that would cause the audio to not resume properly after unpausing a timeline.
How to reproduce:
1. Open the “TimelineAudioBugReport.zip“ project
2. Open the “TimelineAudioPauseBug“ Scene
3. Enter Play Mode
4. Press the “Play“ Button in the Game view
5. Press the “Timescale 0“ button and after 5 seconds press the “Timescale 1“ button
6. Observe the audio
Expected result: Audio continues from where it was paused
Actual result: Audio finishes prematurely