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Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce: 1. Open the attached “IN-103306.zip” project 2. Observe the crash
Reproducible in: 6000.0.0b13, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1 Could not test with: 2022.3.64f1, 2023.3.0a2 (compilation errors)
Reproducible on: Windows 11 Not reproducible on: No other environments tested
First few lines of stacktrace:
0x00007FFD85318A8D (Unity) memcpy 0x00007FFD82AD3865 (Unity) GfxDeviceClient::WriteBufferData 0x00007FFD81A3774C (Unity) GraphicsBuffer_CUSTOM_InternalSetNativeData 0x0000023D299BF805 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GraphicsBuffer:InternalSetNativeData_Injected (intptr,intptr,int,int,int,int) 0x0000023D299BF753 (Mono JIT Code) UnityEngine.GraphicsBuffer:InternalSetNativeData (intptr,int,int,int,int)
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