Steps to Reproduce: # On a project where the Input System is set to Both, create a new build profile (I’ve tested with Web and Facebook Instant Games as targets). Set the Input System to Old.
- The editor will prompt you to restart, and show a warning window saying that your project is using the new input system but the player settings is set to the old input system, and ask if you want to restart and swap back to using Both.
Actual results:
Clicking Yes restarts the editor but triggers the warning to come up again, which causes an infinite loop until the user presses No or force quits Unity. This error only occurs with build profiles and not when changing the global project settings.
Expected results:
Clicking Yes will restart the editor and set the player settings back to Both
**See attached Google Drive links for videos of expected and actual behavior.
Reproducible with versions: 6000.2.0a3
Not reproducible with versions: 6000.0.29f1, 6000.1.0a4
Can’t test with versions:
Tested on (OS): MacOS (ARM64)
Notes: