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Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to 2022LTS. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
This version of Unity is no longer supported.
Reproduction steps:
1. Open the attached “IN-97106_pathtracer“ project
2. Open the “Assets/Scenes/Sandbox/Sandbox.unity“ scene
3. Click Window > Rendering > Lighting
4. Click “Generate Lighting”
5. Observe the Console
Expected results: No errors are thrown
Actual result: “[PathTracer] AddGeometry job with hash: ee0d6422fb022c23db0c364d1c397b23 failed with exit code 5.” is spammed while baking. Upon canceling the bake, “[PathTracer] Failed to add geometry for mesh 'testing-worldspawn#0-castle_brick_a[6]'“ error remains after clearing the Console
Reproduced with: 2022.2.17f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
Not reproduced with: 2022.2.16f1
Reproduced on: Ubuntu 24.04, Windows 11 Pro
Not reproduced on: no other environment tested
Notes:
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