How to reproduce:
1. Create a new Unity project
2. Create any build
3. Go to Window -> Analysis -> Build Analysis -> Assets
4. In the Project window, rename any Asset on the build list
5. In the Build Analysis window, right-click the renamed Asset -> Show in Project
6. Observe the results
Expected results: The Build Analysis window notifies the user that the Asset is renamed or missing
Actual results: Nothing happens
Reproducible with: 6000.6.0a6
Can't test with: 6000.0.76f1, 6000.3.15f1, 6000.4.8f1, 6000.5.0b9 (No Build Analysis)
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested