How to reproduce:
1. Create and open a new project
2. Install the "Shadergraph" package in Window -> Package Management -> Package Manager
3. Create and open a new Shadergraph graph
4. Create an Enum keyword in the Blackboard
5. Pull the keyword into the graph to create a Node
6. In the Graph Inspector, change the Entry Name of any enum field (name the first field to "Hello")
7. Observe the respective label on the Node
Actual results: The name on the Node does not change (the first field stays at "A")
Expected result: The name on the Node changes (the first field is changed and updated to "Hello")
Reproducible in: 6000.3.8f1, 6000.4.0b8, 6000.4.0b9, 6000.5.0a7
Not reproducible in: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Note: If another Node is dragged from the blackboard, it will contain the updated Names. Likewise, if the faulty Node is copied and pasted.