How to reproduce:
1. Open the attached "IN-99649" project
2. Open the "SampleScene"
3. Go to Scene view
4. In the Hierarchy window, select the “Square1“ GameObject and go to the Inspector window
5. In the Tilemap Renderer component, change the “Mask Interaction“ value from “None“ to “Visible Inside Mask“
6. Observe the results in the Scene view
Expected result: Only the “Square1“ GameObject is hidden
Actual result: Both “Square1“ and “Square2“ GameObjects are hidden
Reproducible with: 2023.1.0a11, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
Not reproducible with: 2021.3.51f1, 2022.3.61f1, 2023.1.0a10
Reproducible on: macOS 15.3 (M4), Windows 10 (by user)
Not reproducible on: No other environments tested
Notes:
- Moving the “Square1“ GameObject position farther from the “Square2” GameObject makes “Square2” visible
- Reproducible in Standalone Player