Unity Issue Tracker - Custom Rolloff and Logarithmic Rolloff attenuate differently when containing the same graph roll offs
Closed
UUM-32931
Custom Rolloff and Logarithmic Rolloff attenuate differently when containing the same graph roll offs
Unity: Audio Authoring
Won't Fix
2023.2.X
2023.1.X
2022.2.X
2021.3.X
2020.3.X
Closing this port, since this Unity version is no longer supported.
Closing this port, since this Unity version is no longer supported.
Closing this port, since this Unity version is no longer supported.
Reproduction steps:
1. Open the attached project “VolumeBug“
2. Open the Scene “Assets/Scenes/SampleScene”
3. Enter the Play Mode
4. Go to The Scene View
5. Select the GameObject “Audio Source Custom”
6. Drag it in any direction
7. In the Inspector window change the Volume Rolloff from Logarithmic to Custom
Expected result: The behavior of both Rolloffs is identical
Actual result: Custom Rolloff does not attenuate as much as Logarithmic Rolloff