How to reproduce:
1. Open the attached “ArrayTest.zip” project
2. Open the “SampleScene”
3. Select the “ScriptObj” GameObject
4. Change the Inspector mode from “Normal” to “Debug”
5. Under the “Array Test” script component observe the “Array” value
6. Open the “Array Test” script for editing
7. Change the value of “arrSize” to any other number
8. Save and compile the script
9. Observe the result in the Inspector window
Expected result: The value of “Array” is updated to the newly assigned value
Actual result: The value of “Array” remains the same
Reproducible in 2021.3.43f1, 2022.3.45f1, 6000.0.18f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
Note:
- Reloading the scene or changing the name of the array causes the value to be updated
- The value is also updated upon entering Play Mode