Unity Issue Tracker - Game Objects get stuck in an infinite loop when passing NavMesh surface nodes
Fixed
UUM-18593
Game Objects get stuck in an infinite loop when passing NavMesh surface nodes
Unity: AI Navigation Core
Open
6.0.X
Fixed
6.3.X
6.2.X
6.1.X
2023.3.X
Won't Fix
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.3.X
2020.3.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Please contact Unity if you need this issue resolved in Unity 2022.3 xLTS, and you are eligible to access such a version with an Unity Enterprise license.
The issue is planned to be resolved in Unity 6.0 and newer.
2022.1 has reached end of life so the issue will be fixed in a newer version.
Reproduction steps:
1. Open the user’s attached project
2. Enter the Play mode
3. Press the "LET’S FIGHT!" button
4. Click on “BASIC” button and click on the center of the map grid to place the "Basic Unit"
5. Press CTRL and Left Shift 2 times
Expected result: Units don’t get stuck
Actual result: Some units move back-and-forth around an intermediary position on their path (The console reports that units get stuck)