Description
After restarting Unity multiple times, Gemini CLI resumed responding but immediately began debugging the game even though no errors were present.
Steps to Reproduce
- Restart Unity multiple times after encountering agent issues.
- Send a simple prompt such as “hi”.
- Agent begins debugging workflow.
Expected Behavior
Agent should only begin debugging when errors or relevant issues exist.
Actual Behavior
Agent initiates debugging despite there being no errors in the project.
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes: