Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/Scenes/TestScene.unity“ Scene
3. Open the Profiler window (Window > Analysis > Profiler)
4. Select the “Memory“ Profiler Module
5. Enter the Play Mode
6. Wait and observe the Native and Untracked Memory
Expected result: Native and Untracked Memory stays the same
Actual result: Native and Untracked Memory is slowly increasing
Reproducible with: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1
Reproducible on: M1 MacOS 14.4.1
Not reproducible on: No other environment tested