Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Create a project
2. Add the attached “BuggedTree.fbx” and “BuggedTree.fbx.meta” files to your “Assets” folder
3. Drag the model into the scene
4. While zooming away, observe the Scene View
Expected result: “BuggedTree” becomes less detailed the further you zoom away from it
Actual result: “BuggedTree” becomes more detailed the further you zoom away from it
Reproducible with: 6000.2.0a7, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Could not test with: 2023.1.0a1, 6000.0.59f1 (MeshLOD was introduced in Unity 6.2)
Reproducible on: Windows 11 Pro (24H2)
Not reproducible on: No other environments tested
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