Not signed in
Copyright © 2026 Unity Technologies
Fixed a bug that would cause Unity to crash if you perform an undo action in the audio random container window while the audio random container is playing.
Steps to reproduce:
Actual results: Editor crashes.
Expected results: Editor does not crash and any playback of the Audio Random Container asset stops.
Reproducible with versions:
6000.0.23f1
Not reproducible with versions:
6000.0.0f1
Can’t test with versions:
2022.3
2021.3
Tested on (OS): MacOS M1 14.6.1
Notes:
Stack trace
Obtained 32 stack frames. #0 0x000001031e15d8 in AudioContainerElement::GetAudioClip() const #1 0x0000010726faac in AudioSource::ApplyDoppler(AudioSource::ParameterCache const&, SoundChannel) #2 0x0000010726cacc in AudioSource::ApplyCachedParameters(SoundChannel) #3 0x000001072706a0 in AudioSource::DoUpdate() #4 0x00000107270fe8 in AudioSource::Update() #5 0x00000107294604 in AudioManager::Update() #6 0x000001071e1018 in AudioModule::Update() #7 0x000001071e2960 in InitializeAudioManagerCallbacks()::PostLateUpdateUpdateAudioRegistrator::Forward() #8 0x00000104c0aca4 in ExecutePlayerLoop(NativePlayerLoopSystem*) #9 0x00000104c0b0a8 in ExecutePlayerLoop(NativePlayerLoopSystem*) #10 0x00000104c0b490 in PlayerLoop() #11 0x00000109332f60 in EditorPlayerLoop::Execute() #12 0x00000109346c30 in PlayerLoopController::InternalUpdateScene(bool, bool) #13 0x0000010934645c in PlayerLoopController::UpdateSceneIfNeededFromMainLoop() #14 0x000001093281b4 in Application::TickTimer() #15 0x0000010cca716c in -[EditorApplication onEditorUpdatesTickTimer] #16 0x000001879c5288 in __NSFireTimer #17 0xb47c0001868755b8 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ #18 0xc65000018687525c in __CFRunLoopDoTimer #19 0x2c6c800186874d94 in __CFRunLoopDoTimers #20 0xb72d8001868581cc in __CFRunLoopRun #21 0x7610000186857434 in CFRunLoopRunSpecific #22 0xc55800019100119c in RunCurrentEventLoopInMode #23 0x3028800191000fd8 in ReceiveNextEventCommon #24 0xbc1b000191000d30 in _BlockUntilNextEventMatchingListInModeWithFilter #25 0x9a5980018a0b6cc8 in _DPSNextEvent #26 0x780b80018a8ad4d0 in -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] #27 0x743280018a0a9ffc in -[NSApplication run] #28 0x820480018a081240 in NSApplicationMain #29 0x722780010ccca890 in EditorMain(int, char const**) #30 0x0000010cccac8c in main #31 0x000001863ef154 in start
Sign in to see your voted issues