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Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue
Cancelling 6000.1 ports due to end of life
Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue
Steps to reproduce:
Actual results: The Debug and Control panels are closed on entering Play mode
Expected results: All VFX panels retain their open/closed status on entering or exiting Play mode (Current behavior for Blackboard panel)
Reproducible with versions: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4
Tested on (OS): Windows 11, macOS 15.6
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