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2023.1 is no longer a supported version of Unity. Please see the corresponding 2023.2 port instead (if applicable).
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2022.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
2022.1 has reached end of life so the issue will be fixed in a newer version.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2021.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Steps to reproduce:
1. Open the “UiTest” project
2. Open the “SampleScene” Scene
3. Enter Play Mode
4. Click on the middle of the Slider
Expected result: The Slider can have a value of 0 or 1
Actual result: The Slider can have any value from 0 to 1
Reproducible with: 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20
Could not test with: 2020.3.41f1 (Package errors)
Reproduced on: macOS Ventura 13.0.1
Notes:
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