Reproduction steps:
1. Open the attached project “ReproProject“
2. Select Android or Meta Quest build Platform target
3. Find the “S_U_AnotherSkybox” asset, select it
4. Open its ShadeGraph by clicking on the “Open Shader Editor” button in the Inspector window
5. In the Graph Inspector panel, enable the 'Allow Material Override' feature
6. Save the ShaderGraph
7. Build and run the Player
8. Observe the result in the headset
Expected result: Skybox is rendered on all sides
Actual result: Skybox only renders one face, while all other are black
Reproducible in: 6000.1.0a8, 6000.1.4f1, 6000.2.0b3
Not reproducible in: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.0a7
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Reproducible with:
- Oculus Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno (TM) 740
- Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Notes:
- Only reproducible in the Player. Not reproducible in Windows Player