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The fix is already backported in a separate ticket. Cancel this port.
How to reproduce:
1. Open the “URP“ project
2. Open the “SampleScene”
3. Make sure that the Editor is maximized
4. In the Game view make sure that “Play Maximized” is selected
5. Enter Play Mode
6. Observe the Game view
Expected result: All arrows point up
Actual result: Arrows where “Scene Depth Difference” is applied are pointing down
Reproduced with: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1
Could not test with: 2021.3.37f1 (“Scene Depth Difference” ShaderGraph node throws “This node type could not be found.”)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
1. Reproducible in the Player
2. Not reproducible in Scene view
3. Actual and expected images are attached in the internal comments
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