Steps to reproduce:
1) Open the “IN-130180” project
2) Switch to the Android Build Platform
3) Build the Android Player
4) Observe the editor.log
Actual result: The build fails with the following error message in the editor log: “Fatal error in Unity CIL Linker
Mono.Linker.LinkerFatalErrorException: ILLink: error IL1005: CustomAttributeDllTest.CustomAttributeDllTest1MethodParameter.SetValue(String): Error processing method 'CustomAttributeDllTest.CustomAttributeDllTest1MethodParameter.SetValue(String)' in assembly 'CustomAttributeDllTest1.dll'“
Expected result: The build completes successfully
Reproducible with: 2022.3.29f1, 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4
Reproducible on: macOS 15.7.3 (by reporter), macOS 26.2
Not reproducible on: No other environments tested