Unity.dll!memcpy_repmovs() Line 114 Unknown
> Unity.dll!BakeJobGenerateValidityTexture::Execute(bool * abort) Line 44 C++
Unity.dll!`anonymous namespace'::ProcessJobs(BakeContextManager::JobStatus & status) Line 76 C++
Unity.dll!BakeContextManager::UpdateFunction() Line 391 C++
Unity.dll!BakeContextManager::DispatchUpdateFunction(void * userData) Line 266 C++
Unity.dll!Thread::RunThreadWrapper(void * ptr) Line 113 C++
[External Code]