Steps to reproduce:
1. Download attached project and open in Unity
2. Open Rendering Debugger window >> Window >> Analysis >> Rendering Debugger
3. In the Rendering section, expand the Map Overlays dropdown menu and select the Motion Vector map overlay.
Actual results: Black/ grey Game and Scene views, Render Graph errors in the Console:
Render Graph Execution error.
InvalidOperationException: Trying to use a texture (_MotionVectorTexture) that was already released or not yet created. Make sure you declare it for reading in your pass or you don't read it before it's been written to at least once
Expected results: Selected map overlay is displayed, no errors
Reproducible with versions:
6000.0.4f1, 6000.0.11f1
Not reproducible with versions:
6000.0.1f1, 6000.0.3f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Ventura 13.3.1 (a) (22E772610a)