Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. In Hierarchy add a Scroll View GameObject
3. Select the Scroll View Image component and set Image Type to Tiled in Inspector window
4. Click and drag (or type into) the Pixels Per Unit Multiplier field to increase its value
5. Observe the Console
Actual results: Errors are spammed continuously while editing the value in the Inspector window “Too many sprite tiles on Image "Scroll View". The tile size will be increased. To remove the limit on the number of tiles, set the Wrap mode to Repeat in the Image Import Settings UnityEngine.Canvas:SendWillRenderCanvases ()”
Expected results: No errors are spammed in the Console window while the value is being edited in the Inspector window
Reproducible with versions: 6000.0.76f1, 6000.3.17f1, 6000.4.11f1, 6000.5.0b12, 6000.6.0a7
Tested on (OS): Windows 11, macOS Tahoe 26.4.1