Steps to reproduce:
1. Create a new Project
2. Import the attached “REPRO.unitypackage” Asset Package (Assets → Import Package → Custom Package…)
3. Open the “SampleScene” scene
4. Set the Time Scale to 0 in the Project Settings (Edit → Project Settings → Time)
5. Enter Play Mode
6. Observe the Console
Actual result: Warnings about memory leaks are thrown
Expected result: No warnings are thrown
Reproducible with: 2023.2.0a9, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8
Could not test with: 2023.2.0a8 (Audio Random Container was introduced in 2023.2.0a10)
Reproducible on: macOS Sequoia 15.7.3 (M1 Max)
Not reproducible on: No other environments tested
Note: The issue does not reproduce if the Audio Generator is an audio clip